Thursday 13 October 2016

explanation for vray linear workflow,and my own to-do-list HAHA

http://www.hanhanxue.com/v-ray-for-maya-linear-workflow-guide/

https://docs.chaosgroup.com/display/VRAY3MAYA/Texture+Attributes

http://www.ashishdani.com/2013/06/23/tutorial-linear-workflow-with-maya-and-vray/

explanation about maya vray linear workflow and when to use texture gamma correction? for me to refer




leaf tut:  http://vray.info/tutorials/leafmaterial/

https://www.thegnomonworkshop.com/tutorials/creating-plants-in-maya-mental-ray


sorry guys hahah this is for my own references for my work haha


how i should go about testing and creating environment for the forest or with the assets that i have:

-lining up all the assets that i have

-hdri light with afternoon,blue sky to test plants and rocks and other assets.
(proper lighting setup and  )

-layout for the environment, and framing of the shot

-lighting

-----scripts to manage assets maya TO SEARCH


https://vimeo.com/34741214 : this is really prettyyyy

https://80.lv/articles/billy-lundevall-creating-content-for-megascans/

http://simonbarle.com/Work/ForestEdge/ForestEdge.jpg

https://80.lv/wp-content/uploads/2016/09/Megascans_Forest.jpg

No comments:

Post a Comment