http://www.hanhanxue.com/v-ray-for-maya-linear-workflow-guide/
https://docs.chaosgroup.com/display/VRAY3MAYA/Texture+Attributes
http://www.ashishdani.com/2013/06/23/tutorial-linear-workflow-with-maya-and-vray/
explanation about maya vray linear workflow and when to use texture gamma correction? for me to refer
leaf tut: http://vray.info/tutorials/leafmaterial/
https://www.thegnomonworkshop.com/tutorials/creating-plants-in-maya-mental-ray
sorry guys hahah this is for my own references for my work haha
how i should go about testing and creating environment for the forest or with the assets that i have:
-lining up all the assets that i have
-hdri light with afternoon,blue sky to test plants and rocks and other assets.
(proper lighting setup and )
-layout for the environment, and framing of the shot
-lighting
-----scripts to manage assets maya TO SEARCH
https://vimeo.com/34741214 : this is really prettyyyy
https://80.lv/articles/billy-lundevall-creating-content-for-megascans/
http://simonbarle.com/Work/ForestEdge/ForestEdge.jpg
https://80.lv/wp-content/uploads/2016/09/Megascans_Forest.jpg
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