http://polycount.com/discussion/155524/pbr-basecolor-metallic-to-vray-3-2-corona-redshift-arnold-converter : examples of how you go from substance to vray or any other renderers or software.
https://support.allegorithmic.com/documentation/display/SPDOC/Creating+export+presets
: how some maps are calculated in substance.
: how some maps are calculated in substance.
https://www.youtube.com/watch?v=ePnLTuzRAbg : allegorithimic tutorial on how to bake textures.
note to self. always plan before you do anything so that it would be easier for you to make changes instead of wasting precious time.
http://polycount.com/discussion/56014/how-the-f-do-i-model-this-reply-for-help-with-specific-shapes/p34 : interesting forum posts and discussion on how to model stuff with good topology. *warning long post ahead
note to self. always plan before you do anything so that it would be easier for you to make changes instead of wasting precious time.
http://polycount.com/discussion/56014/how-the-f-do-i-model-this-reply-for-help-with-specific-shapes/p34 : interesting forum posts and discussion on how to model stuff with good topology. *warning long post ahead