Tuesday 15 November 2016

substance map explanation

https://forum.allegorithmic.com/index.php?topic=3243.0 : explanation of maps function.

http://polycount.com/discussion/155524/pbr-basecolor-metallic-to-vray-3-2-corona-redshift-arnold-converter : examples of how you go from substance to vray or any other renderers or software.


https://www.youtube.com/watch?v=ePnLTuzRAbg : allegorithimic tutorial on how to bake textures.

note to self. always plan before you do anything so that it would be easier for you to make changes instead of wasting precious time.

http://polycount.com/discussion/56014/how-the-f-do-i-model-this-reply-for-help-with-specific-shapes/p34 : interesting forum posts and discussion on how to model stuff with good topology. *warning long post ahead

Monday 14 November 2016

substance painter to vray

just started learning substance today, great experience in figuring out how to texture stuff in PBR instantly and real time hahaha.
Found a simple tutorial to remind myself on how to transfer to maya vray in the future hahah.
http://www.darrenwallace3d.com/2015/10/substance-painter-to-vray-tutorial.html

*IMPT https://support.allegorithmic.com/documentation/display/SPDOC/V-Ray+for+Maya